The player controls Raziel, a disfigured and ghostly vampire. Gameplay is largely based on the transfer between the material plane and spectral existence to progress through areas. Although interaction with objects is limited in the spectral domain, which can be advantageous because Raziel can eliminate by impassable doors otherwise there, and the water is negligible, allowing him to walk on lake beds dry, but blocks, doors and switches can be handled only in the physical realm, many puzzles are based on the differences between the two kingdoms ...
Information about Soul Reaver Pc
Year: 1999
Publisher: Eidos Interactive
Developer: Crystal Dynamics
Genre:Adventure Games
Year: 1999
Publisher: Eidos Interactive
Developer: Crystal Dynamics
Genre:Adventure Games
Size: 519 MB
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